Museums at play : games, interaction and learning / edited by Katy Beale

Beale, Katy [ed.].
ISBN: 9781907697135 (paperback).Publisher: Edinburgh : Museumsetc, cop. 2011Description: 653 p.Summary: Museums are using games in many ways – for interpretation, education, marketing, outreach and events. Museums at Play showcases tried and tested examples from the sector and seeks to inspire further informed use of games as part of the Museum toolbox. It also draws on relevant experience from other sectors, and on the experience of game designers and theorists. It looks at learnings from other disciplines and explores the possibilities of interaction using gaming within museums. (Font: Editor)
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Museums are using games in many ways – for interpretation, education, marketing, outreach and events. Museums at Play showcases tried and tested examples from the sector and seeks to inspire further informed use of games as part of the Museum toolbox. It also draws on relevant experience from other sectors, and on the experience of game designers and theorists. It looks at learnings from other disciplines and explores the possibilities of interaction using gaming within museums. (Font: Editor)

Introduction / Katy Beale ; Case studies: creating games for museums: History at play: games, learning theory and play spaces at conner prairie / David Allison ; I spy: interpreting artworks through games / Christina Alderman ; Porto Through the Game - A Playful Construction / Rosana Alexandre ; Playing With Light: incorporating play into an interactive science exhibition / Sarah Bugg ; Art Heist, 2010: an interactive adventure by Coney / Annette Mees ; Leveraging play, unlocking imaginations / Lisa Ellsworth, Sara Deangelis ; Let's play soldiers: learning while playing / Christine Van Everbroeck, Sandra Verhulst, Sandrine place ; Elementary, My Dear visitors: How Puzzles, Mysteries & Challenges Can Create Memorable Learning Experiences / Sarah Butler ; Playing with history: interactive and collaborative games at Tryon Palace Historic Site / Clay Gish, John Zaia ; Bullying prevention games at the Illinois Holocaust Museum & Education Center / Rachel Hellenga ; High Tea: a case study / Martha Henson and Danny Birchall ; Learning Moments: Museum Education and Families / Almadis Kristinsdottir ; The One-Two Punch: Synergy Between Simulation Games and Other Interactive Approaches in Exhibitions / Alexander Goldowsky, Maureen McConnell ; Online Games for Under-sevens / Rhiannon Looseley ; Immersive Games: an Alternate Reality for Museums / Alex Moseley ; Back to the Future: Time Explorers at the British Museum / David Prudames ; Telling Stories with Games / Joe Cutting ; Smartphone Interaction: The Museum as a Gaming Board / Arnfinn Stendahl Rokne ; Transforming Galleries Through Gaming / Alex Flowers ; The Advantage of Games and Interactive Displays in Teaching Modern Foreign Languages / Elisabeth Salmen ; The player's voice: using evaluation to bring the player into the development process / David T Schaller, Kate Haley Goldman ; If these Walls Could Talk: a case study in playing your way through a project / David Sheldon ; Learning about Palaeontology Through Interactive Games / Carles Sora i Domenjó ; The Watertower: gaming for heritage / Gregory Sporton, Iona Makiola ; La Loteria: Guided Interaction through a Visitor-Exhibition Interface / Pat Villeneuve, Mary Erickson -- Case studies: exhibiting games: Exploring The Art of Video Games / Georgina Goodlander ; The Games People Play: a case study / Stephanie Lambert ; The Athlete Experience: Education, Economics and Interactive Sports Exhibits at the Olympic Hall of Fame and Museum, Canada Olympic Park / Gregory Ramshaw ; Toy Museums at a Glance: the history of toys in Turkey from a socio-cultural perspective / Tulin Sener ; Game Catcher: Playing, Recording and Archiving Playground Games / Grethe Mitchell, Andy Clarke ; Invention at Play: An Award-winning Interactive Traveling Exhibition / Monica Smith ; Games, Fun and Adventure / Carly Hughes -- Theory and innovation: Hunting for the beauty of game design in a Museum's Objects / Toby Barnes, David Hayward ; Telling Your Own Story: Analogies Between Players’ Encounters with Game Space and Visitors’ Encounters with Museums / Tom Chatfield ; The art of play: Exploring the Roles of Technology and Social Play in Art Museums / Isabel Froes, Kevin Walker ; Museum Games and Narrative: The Way We Tell Stories with Objects / Elizabeth Goins ; Toys++: augmented reality enhanced artifacts to display additional educational layers into Museums'Collections / Salvatore Iaconesi, Luca Simeone ; The Tate Kids Guide to Creating Games for Galleries / Sharna Jackson ; Crowdsourcing Games: playing with museums / Mia Ridge ; The Interactive Chair / Margot Wallace ; Mobile gaming – No Strings Attached? / Louise Downe -- Index -- Abouth tha authors -- About the editor -- Also from MuseumsEtc -- Colophon

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