Crowdfunding [Recurs electrònic] : reshaping the crowd’s engagement in culture / authors of study: Isabelle De Voldere, IDEA Consult (Project coordinator), Kleitia Zeqo, IDEA Consult

By: Voldere, Isabelle de.
Zego, Kleitia | Comissió Europea. Direcció General d'Educació, Juventud, Esport i Cultura.
ISBN: 9789279679759.DOI: DOI: 10.2766/011282.Publisher: Luxembourg : Publications Office of the European Union, 2017Description: 90 p. : digital, fitxer PDF (7,40 Mb).Online resources: E-Doc | E-Link Summary: The impact of digitisation - lowering communication costs and outreach - as well as the cultural shift of people wanting to connect more meaningfully with things they do, has made crowdfunding an increasingly popular method of fundraising and community building. Crowdfunding has witnessed a significant increase in Europe in recent years. This study examines to what extent crowdfunding is being used in the cultural and creative sectors (CCS) in Europe. Based on a dataset with information from nearly 75,000 CCS crowdfunding campaigns, the study provides a unique insight into the uptake of crowdfunding since 2013 across different CCS subsectors and EU Member States, as well as into the use of different crowdfunding models, average amounts being raised and success rates. The study shows that running a CCS crowdfunding campaign very often serves other purposes beyond finance, such as audience development, community engagement, skills development, promotion and market research, making it an interesting tool for multiple types of CCS actors, including publicly-owned cultural institutions. The study also touches upon the development of partnerships between crowdfunding platforms and public and/or private funders, matchfunding schemes and other types of services. Based on the analysis, the study puts forward recommendations to policy makers on what is needed for crowdfunding to further develop as a multi-purpose tool for CCS practices. (Font: Editor)
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The impact of digitisation - lowering communication costs and outreach - as well as the cultural shift of people wanting to connect more meaningfully with things they do, has made crowdfunding an increasingly popular method of fundraising and community building. Crowdfunding has witnessed a significant increase in Europe in recent years. This study examines to what extent crowdfunding is being used in the cultural and creative sectors (CCS) in Europe. Based on a dataset with information from nearly 75,000 CCS crowdfunding campaigns, the study provides a unique insight into the uptake of crowdfunding since 2013 across different CCS subsectors and EU Member States, as well as into the use of different crowdfunding models, average amounts being raised and success rates. The study shows that running a CCS crowdfunding campaign very often serves other purposes beyond finance, such as audience development, community engagement, skills development, promotion and market research, making it an interesting tool for multiple types of CCS actors, including publicly-owned cultural institutions. The study also touches upon the development of partnerships between crowdfunding platforms and public and/or private funders, matchfunding schemes and other types of services. Based on the analysis, the study puts forward recommendations to policy makers on what is needed for crowdfunding to further develop as a multi-purpose tool for CCS practices. (Font: Editor)

Executive Summary -- Introduction to the study: 1. Context and objectives ; 2. Framework of analysis -- Market analysis of crowdfunding benefitting cultural and creative sectors: 3. Crowdfunding for CCS: insights from existing literature ; 4. Mapping the use of crowdfunding in cultural and creative sectors in Europe ; 5. Platforms landscape for the cultural and creative sectors ; 6. Crowdfunding as a policy tool to support access to finance in CCS ; 7. Information asymmetries and fragmentation hampering the uptake of crowdfunding -- Conclusions and Recommendations for policy action: 8. Conclusions ; 9. Recommendations for further EU action -- Annexes: 1. Bibliography ; 2. Methodological notes ; 3. Crowdsurfer filters ; 4. List of Platforms Identified for Crowdsurfer Dataset ; 5. Community validation of the action plan: the DISCUTO Dialogue ; 6. Conference ; 7. Supporting communication material

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